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The level of your character's Thirst. Increases over time depending on your activity and actions.

When reaching 25%, 50% and 75%, it produces a negative effect.

Thirst is one of the Attributes of character's Health System. When reaching certain levels, it produces the following negative effects:

Increases overtime depending on activities such as resting.

Mechanics[ | ]

Thirst increases by 1 approximately every 33 turns when moving outside of combat and at a twice lower rate when simply skipping turns.


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